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...does what it says on the tin. (Reply).
at 03:27pm on 26/03/2017
I'd also be interested to hear people's advice. I know many programmers surprisingly few of which have actually produced smartphone apps. Shortcipher?
I previously used python+kivy, and got to the point of a game which ran on android. My experience was, good for portability, I'm not sure exactly what platforms, but kivy was explicitly multi-platform, not aimed mainly at android. Good for using your own editor, workflow, not an android specific IDE. However, I had some problems getting other android libraries to link to it, to use GPS etc. I'm not sure if that would have resolved itself, or if it was just more difficult than doing it via java. If you mostly want text output, that might well suit you.
I can look up my notes on android+python+kivy if there's anything specific you need, but I think my main takeaways were "find a kivy for android tutorial and follow it" and "do it on an up-to-date linux system, not windows".
However, I reckoned I should succumb and try it the mainstream way by java, android development kit (?), and eclipse/android studio, and see if that's smoother. I was going to do that this month, but don't have a lot of time left.
I'd be interested to hear how you get on if you do try it. (And to play more bridge at some point :))
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