Minor game: 27+ Suit small slam: 31+ Suit grand slam: 35+
I think those point ranges are iffy. The problem is that points just break down as a method for evaluating hands at high levels, and you need to be counting losing tricks or some such thing. There are plenty of 27 point hands with a minor suit fit but no game possible, and similarly for 31/35 point hands and slams.
"support" is usually 4 cards
"Support" is a lot more flexible than that. First round support is usually 4 cards, but later on much less would be needed. Perhaps one might say, "'Support' is usually enough cards that together with the smallest number of cards partner can have in his suit, the partnership have at least 8 of that suit".
1 [suit] promises at least the above - generally pick the longest suit
Always pick the longest suit.
2C is 23+ points, at least 5 quick tricks. Usually game-forcing
I've never seen anybody else include the second part of the condition, and I don't see the point of it.
Many people pre-empt with much weaker hands than 7-9 points, but perhaps those people are reckless fools.
The response to a transfer over 1NT is always 2 of the relevant suit. Transfers are often used on very weak hands, when you're not seriously expecting to make even 2, but think that a suit contract will be less bad than 1NT. You wouldn't ever want partner to bid 3. If your system does allow partner a choice to bid 2 or 3, then you need to alert the bid instead of saying "transfer to X".
Also, with 6-11 points, you would pass 1NT even with a long suit, unless you had 11 points and your long suit was a major.
An opening 2 of a suit is passable with a very weak hand. Your system seems to suggest that with 0 points, partner should convert a winning 2S to a losing 2NT.
ETA Also, any positive response to 2C suggests slam possibilities.
no subject
Suit small slam: 31+
Suit grand slam: 35+
I think those point ranges are iffy. The problem is that points just break down as a method for evaluating hands at high levels, and you need to be counting losing tricks or some such thing. There are plenty of 27 point hands with a minor suit fit but no game possible, and similarly for 31/35 point hands and slams.
"support" is usually 4 cards
"Support" is a lot more flexible than that. First round support is usually 4 cards, but later on much less would be needed. Perhaps one might say, "'Support' is usually enough cards that together with the smallest number of cards partner can have in his suit, the partnership have at least 8 of that suit".
1 [suit] promises at least the above - generally pick the longest suit
Always pick the longest suit.
2C is 23+ points, at least 5 quick tricks. Usually game-forcing
I've never seen anybody else include the second part of the condition, and I don't see the point of it.
Many people pre-empt with much weaker hands than 7-9 points, but perhaps those people are reckless fools.
The response to a transfer over 1NT is always 2 of the relevant suit. Transfers are often used on very weak hands, when you're not seriously expecting to make even 2, but think that a suit contract will be less bad than 1NT. You wouldn't ever want partner to bid 3. If your system does allow partner a choice to bid 2 or 3, then you need to alert the bid instead of saying "transfer to X".
Also, with 6-11 points, you would pass 1NT even with a long suit, unless you had 11 points and your long suit was a major.
An opening 2 of a suit is passable with a very weak hand. Your system seems to suggest that with 0 points, partner should convert a winning 2S to a losing 2NT.
ETA Also, any positive response to 2C suggests slam possibilities.