Entry tags:
[angband] Serious Bling (TM)
I just cleared out a reasonable-sized vault (filled a little less than a whole screen). You'll notice I got my stats shuffled by a nexus hound - thankfully Int remained as it should be. The teleport-other rod got a fair amount of use, too. I now just have to decide what to do with the haul; in the majority of cases, sadly, I think this will be "sell it" - I can't wield a fair chunk of the weaponry/armour, and can't afford the weight of carrying lots of it. I figure I'll keep the heavy crossbow for the day I have more STR...
ETA shouldn't the ring of strength have stopped my STR getting shuffled downwards?
Name Matthew Self RB CB EB Best
Sex Male Age 106 STR: 14 +1 -5 +3 13
Race High-Elf Height 89 INT: 17 +3 +3 +0 18/50
Class Mage Weight 190 WIS: 17 -1 +0 +0 16
Title Evoker Status 39 DEX: 12 +3 +1 +0 16
HP 144/144 Maximize Y CON: 10 +1 -2 +2 11
SP 51/53 Preserve Y CHR: 10 +5 +1 +0 16
Level 26 Armor [37,+35] Saving Throw Superb
Cur Exp 44482 Fight (+0,+0) Stealth Very Good
Max Exp 44482 Melee (+9,+8) Fighting Superb
Adv Exp 57500 Shoot (+5,+1) Shooting Excellent
MaxDepth Lev 18 Blows 1/turn Disarming Excellent
Gold 20263 Shots 1/turn Magic Device Heroic
Perception Good
Burden 222.8 lbs Infra 40 ft Searching Fair
You are the only child of a Telerin Ranger. You have light grey eyes,
straight black hair, and a fair complexion.
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Acid:....+........ Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.......+.....
Pois:............. Nexus:.............
Fear:+............ Nethr:.............
Lite:............+ Chaos:.............
Dark:............. Disen:.............
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S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:.........+... Speed:.............
Invis:............+ Blows:.............
FrAct:...........+. Shots:.............
HLife:............. Might:.............
[Character Equipment]
a) a Small Sword of *Slay Dragon* (1d6) (+9,+8) (+2)
It increases your constitution by 2. It is especially deadly against
dragons. It provides resistance to fear.
b) a Long Bow (x3) (+5,+1)
c) a Turquoise Ring of Strength (+3)
It increases your strength by 3. It sustains your strength.
d) a Quartzite Ring of Protection [+13]
e) an Amber Amulet of Resist Acid
It provides resistance to acid. It cannot be harmed by acid.
f) The Phial of Galadriel
It lights the dungeon around you. It cannot be harmed by the elements.
It might have hidden powers.
g) Mithril Chain Mail (-1) [28,+6]
It cannot be harmed by acid.
h) a Cloak of Protection [1,+4]
It provides resistance to shards. It cannot be harmed by the elements.
i) a Large Leather Shield [4,+3]
j) a Hard Leather Cap of Telepathy [2,+5]
It grants you the power of telepathy.
k) (nothing)
l) a Pair of Soft Leather Boots of Free Action [2,+3]
It grants you immunity to paralysis.
[Character Inventory]
a) 4 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) 2 Dark Red Mushrooms of Cure Confusion
g) 2 Hazy Potions of Cure Critical Wounds
h) a Chartreuse Potion of Healing
i) a Copper Rod of Teleport Other
j) Augmented Chain Mail (Dwarven) (-2) [16,+19] (+2)
It increases your strength and constitution by 2. It increases your
infravision by 2. It grants you immunity to paralysis. It cannot be
harmed by acid or fire.
k) an Iron Crown of Telepathy [0,+9]
It grants you the power of telepathy.
l) a Golden Crown of Seeing [0,+10] (+3 to searching)
It increases your searching by 3. It provides resistance to blindness.
It grants you the ability to see invisible things. It cannot be harmed
by acid.
m) a Dagger of Frost (1d4) (+7,+10)
It is branded with frost. It provides resistance to cold. It cannot
be harmed by cold.
n) a Broad Sword of Slay Undead (2d5) (+12,+8)
It slays undead.
o) a Lochaber Axe (Defender) (3d8) (+11,+15) [+1] (+1 to stealth)
It increases your stealth by 1. It provides resistance to acid,
lightning, fire, and cold. It makes you fall like a feather and speeds
your regeneration. It grants you immunity to paralysis and the ability
to see invisible things. It cannot be harmed by the elements. It
might have hidden powers.
p) a Ball-and-Chain of Slay Undead (2d4) (+7,+6)
It slays undead.
q) a Sling of Extra Shots (x2) (+17,+12) (+1)
It increases your shooting speed by 1.
r) a Light Crossbow (x3) (+1,+5)
s) a Heavy Crossbow of Accuracy (x4) (+9,+11)
t) 21 Bolts of Wounding (1d5) (+11,+8)
u) 19 Arrows of Flame (1d4) (+9,+6)
It is branded with fire. It cannot be harmed by fire.
v) 24 Arrows (1d4) (+3,+4)
w) 24 Mithril Shots (2d4) (+5,+5)
It cannot be harmed by acid.
[Home Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Grey Mushroom of Restore Constitution
d) 7 Scrolls titled "pleala valip" of Word of Recall
e) a Sapphire Ring of Free Action
It grants you immunity to paralysis.
f) a Pair of Soft Leather Boots of Stability [2,+4]
It provides resistance to nexus. It makes you fall like a feather.
g) 23 Seeker Bolts (4d5) (+4,+1)
ETA shouldn't the ring of strength have stopped my STR getting shuffled downwards?
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