posted by
emperor at 04:47pm on 14/01/2005
I want to write an Xwrits-alike for MacosX, since Coffeebreak is a)shareware b)crap.
Now, assuming I could find out how to compile C programs against bits of carbon (which I hope is just RTFM) without using Xcode, it'd be a fairly easy bit of C programming, but I'd really like to do this with python.
But. The Carbon interface to python is completely undocumented, and I don't think I'm really l33t enough with Carbon to be able to bullshit my way through installing event handlers and the like.
What should I do? Anyone caught suggesting perl will be shot.
Now, assuming I could find out how to compile C programs against bits of carbon (which I hope is just RTFM) without using Xcode, it'd be a fairly easy bit of C programming, but I'd really like to do this with python.
But. The Carbon interface to python is completely undocumented, and I don't think I'm really l33t enough with Carbon to be able to bullshit my way through installing event handlers and the like.
What should I do? Anyone caught suggesting perl will be shot.
(no subject)
(no subject)
(no subject)
(no subject)
Ow ow ow.
Ow.
(no subject)
*sigh*
not that I understood a single sentance of the post except the last two... Oh, and the metasentance 'But.'.
(no subject)
(no subject)
(S)
(no subject)
So, isn't there a Python/ObjC bridge through which Cocoa could be used with some degree of sanity and documentedness? (Mind, it'll be a different experience without InterfaceBuilder, but there's no reason why it can't be done.)
(no subject)
(no subject)
http://pyobjc.sourceforge.net/
(no subject)
(no subject)
(no subject)
(no subject)