5. 542267 Matthew the High-Elf Mage, Level 33
Killed by an Ancient multi-hued dragon on dungeon level 40
(User 1024, Date 2008-12-04, Gold 170636, Turn 1804423).
Classic error, really - AMHDs can do up to 700HP of damage from poison breath, and it's quite a hard resist to pick up (my character didn't have it). Learn when to run away!
[Angband 3.0.5 Character Dump]
Name Matthew Self RB CB EB Best
Sex Male Age 103 STR: 18/82 +1 -5 +0 18/42
Race High-Elf Height 90 INT: 18/85 +3 +3 +6 18/205
Class Mage Weight 159 WIS: 17 -1 +0 +3 18/10
Title Conjurer Status 44 DEX: 18/30 +3 +1 +0 18/70
HP -105/196 Maximize Y CON: 16 +1 -2 +0 15
SP 210/265 Preserve Y CHR: 18/65 +5 +1 +3 18/155
Level 33 Armor [16,+63] Saving Throw Superb
Cur Exp 538267 Fight (+5,+3) Stealth Very Good
Max Exp 538267 Melee (+17,+19) Fighting Superb
Adv Exp 632500 Shoot (+20,+18) Shooting Superb
MaxDepth Lev 40 Blows 1/turn Disarming Superb
Gold 170636 Shots 1/turn Magic Device Legendary
Perception Very Good
Burden 151.3 lbs Infra 40 ft Searching Fair
You are one of several children of a Vanyarin Ranger. You have light
grey eyes, straight black hair, and a fair complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......+...... Blind:+............
Elec:+.....+...... Confu:.........+...
Fire:......+...... Sound:.............
Cold:......+...... Shard:.............
Pois:............. Nexus:......+....+.
Fear:............. Nethr:.............
Lite:............+ Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:+............ Stea.:.............
Feath:...........+. Sear.:+............
PLite:+............ Infra:.............
Regen:....+........ Tunn.:.............
Telep:............. Speed:.............
Invis:............+ Blows:.............
FrAct:..........+.. Shots:.............
HLife:......+...... Might:.+...........
[Last Messages]
> You resist the effects!
> The Disenchanter bat dies.
> The Cherub resists a lot.
> The Ancient multi-hued dragon resists a lot.
> The Cherub resists a lot.
> The Ancient multi-hued dragon breathes fire.
> The Cherub casts a fearful illusion.
> You refuse to be frightened.
> Target Selected.
> It drains power from your muscles!
> You are unaffected!
> The Cherub shrugs off the attack. <3x>
> The Ancient multi-hued dragon shrugs off the attack.
> The Ancient multi-hued dragon breathes gas.
> You die.
[Character Equipment]
a) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
It increases your searching by 1. It slays orcs, trolls, and giants.
It is branded with electricity. It provides resistance to lightning
and blindness. It is blessed by the gods, slows your metabolism, and
lights the dungeon around you. It cannot be harmed by the elements.
b) a Light Crossbow of Extra Might (x3) (+15,+18) (+1)
It increases your shooting power by 1.
c) an Emerald Ring of Intelligence (+3)
It increases your intelligence by 3. It sustains your intelligence.
d) an Emerald Ring of Intelligence (+3)
It increases your intelligence by 3. It sustains your intelligence.
e) a Silver Amulet of Regeneration
It speeds your regeneration.
f) The Phial of Galadriel (charging)
It lights the dungeon around you. It activates for illumination every
10+d10 turns. It cannot be harmed by the elements.
g) a Robe of Permanence [2,+17]
It provides resistance to acid, lightning, fire, cold, nexus, and life
draining. It sustains all your stats. It cannot be harmed by the
elements.
h) a Cloak [1,+6]
i) a Small Leather Shield [2,+4]
j) The Metal Cap of Thengel [3,+12] (+3)
It increases your wisdom and charisma by 3. It provides resistance to
confusion. It cannot be harmed by the elements.
k) a Set of Gauntlets of Free Action [2,+7]
It grants you immunity to paralysis.
l) a Pair of Metal Shod Boots of Stability [6,+14]
It provides resistance to nexus. It makes you fall like a feather.
[Character Inventory]
a) 5 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) a Hazy Potion of Speed
g) 5 Cloudy Potions of Cure Critical Wounds
h) 6 Misty Potions of Healing
i) 7 Violet Potions of Restore Mana
j) a Zirconium Rod of Recall
It cannot be harmed by electricity.
k) a Steel-Plated Wand of Teleport Other (6 charges)
l) a Steel Wand of Cold Balls (4 charges)
It cannot be harmed by cold.
m) a Mithril Wand of Dragon's Flame (3 charges)
It cannot be harmed by the elements.
n) a Bronze Ring of Free Action
It grants you immunity to paralysis.
o) a Tortoise Shell Ring of Dexterity (+3)
It increases your dexterity by 3. It sustains your dexterity.
p) a Ruby Ring of Damage (+10)
q) a Small Sword (Defender) (1d6) (+14,+10) [+2] (+1 to stealth)
It increases your stealth by 1. It provides resistance to acid,
lightning, fire, and cold. It sustains your charisma. It makes you
fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
r) a Light Crossbow of Extra Might (x3) (+11,+9) (+1)
It increases your shooting power by 1.
s) a Light Crossbow of Accuracy (x3) (+25,+14)
t) 23 Bolts of Wounding (1d5) (+12,+8)
[Home Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Slimy Mushroom of Restore Strength
f) a Black Spotted Mushroom of Restore Constitution
g) 6 Scrolls titled "ner fucon" of Word of Recall
h) 6 Scrolls titled "nisala aner" of *Identify*
i) 7 Scrolls titled "tursbot" of Enchant Weapon To-Hit
j) a Scroll titled "fuviv vivan" of Enchant Weapon To-Dam
k) 2 Corundum Rings of Protection [+11] {10% off}
l) an Obsidian Ring of Resist Poison
It provides resistance to poison.
m) 2 Bronze Rings of Free Action
It grants you immunity to paralysis.
n) a Zircon Ring of Strength (+2)
It increases your strength by 2. It sustains your strength.
o) a Gold Ring of Constitution (+1)
It increases your constitution by 1. It sustains your constitution.
p) an Opal Ring of Slaying (+2,+2)
q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity by 3. It increases your speed by 3. It
provides resistance to acid and shards. It cannot be harmed by the
elements.
r) a Small Metal Shield of Resist Acid [3,+9]
It provides resistance to acid. It cannot be harmed by acid.
s) a Shield of Deflection [10,+14]
It cannot be harmed by acid.
t) The Long Sword 'Elvagil' (2d5) (+3,+7) (+2)
It increases your dexterity and charisma by 2. It increases your
stealth by 2. It slays orcs and trolls. It makes you fall like a
feather. It grants you the ability to see invisible things. It cannot
be harmed by the elements.
u) a Blade of Chaos of Slay Troll (6d5) (+4,+4)
It slays trolls. It provides resistance to chaos.
v) a War Hammer of Westernesse (3d3) (+14,+6) (+2)
It increases your strength, dexterity, and constitution by 2. It slays
orcs, trolls, and giants. It grants you immunity to paralysis and the
ability to see invisible things.
w) a Long Bow of Extra Shots (x3) (+11,+3) (+1)
It increases your shooting speed by 1.
x) 11 Bolts of Wounding (1d5) (+9,+10)
I started playing again recently, and died on about the fourth trip down, due to incaution (and the inevitable spell-failing-at-critical-moment problem):
9. 43294 Matthew the High-Elf Mage, Level 26
Killed by Shagrat, the Orc Captain on dungeon level 21
(User 1024, Date 2009-01-11, Gold 17499, Turn 865502).
No dump for that one, because it wasn't very interesting, but I feel I'm getting better on the whole, and enjoying the game more. I should probably get an angband userpic at some point. Suggestions?
(no subject)
(no subject)
(no subject)
Aren't they what noisy children get doiagnosed as having? ;-)
(no subject)
(no subject)
Have you tried any of the later builds? Ego lanterns in 3.0.9 are nice, and I'm about to give 3.1.0 beta a go.
(no subject)