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posted by [personal profile] emperor at 08:49pm on 22/08/2015 under
  1. 10453188  Matthew the High-Elf Mage, level 50
               Killed by nobody (yet!) on dungeon level 88
               (User 1024, Date TODAY, Gold 1511279, Turn 2154349).


That's the highest character level possible - now I "just" have to accumulate enough kit that I stand a chance of taking out Morgoth (and not die stupidly).

I did recently kill Gothmog, though, which is conventionally the third-hardest monster in the game (after Sauron and Morgoth). With Mass Banishment, it wasn't so hard...


  [Angband 3.5.1 Character Dump]

 Name   Matthew      Age            110          Self  RB  CB  EB   Best
 Sex    Male         Height        7'2"   STR! 18/100  +1  -3 +13 18/210
 Race   High-Elf     Weight    12st 6lb   INT! 18/100  +3  +3  +6 18/***
 Class  Mage         Turns used:          WIS! 18/100  -1  +0  +8 18/170
 Title  Arch-Mage    Game       2153172   DEX! 18/100  +3  +0  +8 18/210
 HP     920/920      Standard    372578   CON! 18/100  +1  -2 +12 18/210
 SP     381/381      Resting     139590

 Level                 50    Armor    [103,+141]    Saving Throw    100%
 Cur Exp         10355208                           Stealth    Very Good
 Max Exp         10355208    Melee       5d4,+44    Disarming        93%
 Adv Exp         ********    To-hit       39,+53    Magic Devices    134
                             Blows      4.0/turn    Perception   1 in 16
 Gold             1499364                           Searching        19%
 Burden         201.7 lbs    Shoot to-dam    +14    Infravision    40 ft
 Speed                 25    To-hit       40,+49
 Max Depth    4400' (L88)    Shots        1/turn

 You are one of several children of a Noldorin Ranger.  You have light
 blue eyes, straight black hair, and a fair complexion.



rAcid:......+...... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:.+..+.+..+... Chaos:........+....
rCold:*..*..+..+... Disen:........+....
rPois:....+........ Feath:...+.........
rLite:.........++.+ pFear:+.+.+........
rDark:............. pBlnd:...+.....+...
Sound:......+...... pConf:......++.+...
Shard:............. pStun:.........+...

Light:.....+...++.. Tunn.:.............
Regen:...+.....+... Speed:.+.++......+.
  ESP:...+......... Blows:.............
Invis:+..+.+...+..+ Shots:.............
FrAct:+..+......+.. Might:.............
HLife:...+....+.... S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2>
     Dropped by Ji Indur Dawndeath at 2600 feet (level 52).
     
     +2 strength, intelligence, wisdom, dexterity, constitution.
     Slays evil creatures, undead, orcs.
     *Slays* demons.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it removes all non-unique monsters within 20
     squares, dealing you damage in the process.
     Takes 3500 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 304.8 vs. evil creatures, 362.8 vs. undead,
     362.8 vs. orcs, 362.8 vs. creatures not resistant to cold, 478.8
     vs. demons, and 246.8 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+11,+14) <+10>
     Dropped by a Gnome mage at 2600 feet (level 52).
     
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) the Ring of Tulkas <+4>
     Found lying on the floor in a vault at 4100 feet (level 82).
     
     +4 strength, dexterity, constitution.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d75+75 turns.
     Takes 528 to 1050 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
d) the Ring of Power 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4100 feet (level 82).
     
     +2 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 707 to 1050 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
e) the Elfstone 'Elessar' [+10] <+2>
     Dropped by Glaurung, Father of the Dragons at 3000 feet (level
     60).
     
     +2 strength, wisdom, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 700 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 1950 feet (level 39).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 178 to 350 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by Arien, Maia of the Sun at 3550 feet (level 71).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of the Magi [3,+14] <+2>
     Found lying on the floor in a pit at 1650 feet (level 33).
     
     +2 intelligence, stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Mithril Shield of Preservation [16,+29]
     Found in a chest from 3400 feet (level 68).
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
     Found lying on the floor in a vault at 3500 feet (level 70).
     
     +3 strength, constitution.
     +2 wisdom.
     Provides resistance to fire, cold, light.
     Provides protection from blindness, confusion, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When activated, it heals 500 hit points.
     Takes 875 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+11] <+1>
     Dropped by Azog, King of the Uruk-Hai at 2250 feet (level 45).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
l) a Pair of Mithril Shod Boots of Speed [8,+14] <+9>
     Found lying on the floor in a vault at 4000 feet (level 80).
     
     +9 speed.
     Cannot be harmed by acid, fire.
     


  [Character Quiver]



  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 38 Potions of Cure Critical Wounds
j) 22 Potions of Healing
k) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
l) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
m) 20 Potions of Restore Mana
n) 18 Potions of Restore Life Levels
o) 3 Scrolls of *Enchant Weapon*
p) 10 Rods of Probing (1 charging)
q) a Staff of the Magi (2 charges)
r) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor in a vault at 1500 feet (level 30).
     
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 282.4 vs. dragons, and 178.8 vs. others.
     
s) the Trident of Ulmo (4d10) (+15,+19) <+4>
     Found lying on the floor in a vault at 1950 feet (level 39).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 175 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 367.2 vs. animals, 463.2 vs. dragons, and
     271.2 vs. others.
     


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 11 Mushrooms of Vigor
c) 25 Potions of Healing
d) 21 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
f) 9 Scrolls of *Destruction*
g) a Ring of Intelligence <+6>
     Dropped by a Young gold dragon at 2150 feet (level 43).
     
     +6 intelligence.
     Sustains intelligence.
     
h) a Ring of Constitution <+6>
     Found lying on the floor in a vault at 3700 feet (level 74).
     
     +6 constitution.
     Sustains constitution.
     
i) a Ring of Speed <+15>
     Found lying on the floor at 3950 feet (level 79).
     
     +15 speed.
     
j) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +1 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 714 to 1400 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
k) an Amulet of the Magi [+7] <+4>
     Found lying on the floor in a vault at 3700 feet (level 74).
     
     +4 intelligence.
     +20% to searching.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
l) the Amulet of Carlammas <+3, +1>
     Dropped by Baphomet the Minotaur Lord at 3000 feet (level 60).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 791 to 1575 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
m) the Pendant of Ingwë <+3, +4>
     Dropped by Radagast the Brown at 4100 feet (level 82).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 178 to 350 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
n) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor at 1650 feet (level 33).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
o) an Elven Cloak of the Magi [6,+12] <+1, +3>
     Dropped by a Great crystal drake at 2050 feet (level 41).
     
     +1 intelligence, speed.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
p) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Found lying on the floor in a vault at 3000 feet (level 60).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 175 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
q) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by Kavlax the Many-Headed at 4050 feet (level 81).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
r) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) the Bastard Sword 'Calris' (5d4) (-4,+20) <+5>
     Found lying on the floor at 3000 feet (level 60).
     
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 290.8 vs. evil creatures, 345.6 vs. demons,
     345.6 vs. trolls, 455.6 vs. dragons, and 235.6 vs. others.
     
t) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     
     
     +5 dexterity, speed.
     +1 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 267.
     
u) the Two-Handed Great Flail 'Thunderfist' (4d6) (+5,+18) <+4, +3>
     Found lying on the floor at 2350 feet (level 47).
     
     +4 strength.
     +3 constitution.
     Slays animals, orcs, trolls.
     Branded with lightning, flames.
     Provides resistance to lightning, fire, dark.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 330.4 vs. animals, 396.4 vs. orcs, 396.4 vs.
     trolls, 396.4 vs. creatures not resistant to electricity, 396.4
     vs. creatures not resistant to fire, and 264.4 vs. others.
     
v) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by The Queen Ant at 1950 feet (level 39).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 353 to 700 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 250.4 vs. creatures not resistant to
     electricity, 318.8 vs. dragons, and 182 vs. others.
     
w) the Pick of Erebor (4d3) (+5,+20) <+5, +3, +1>
     Dropped by Itangast the Fire Drake at 2700 feet (level 54).
     
     +5 tunneling.
     +3 strength, constitution.
     Slays demons, orcs, trolls.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Radius 1 light.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 310 vs. demons, 310 vs. orcs, 310 vs.
     trolls, 310 vs. creatures not resistant to acid, and 238.4 vs.
     others.
     
x) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by a Nightwalker at 4000 feet (level 80).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     


[Player history]
      Turn   Depth  Note
    271925   3050'  Killed Harowen the Black Hand
    272208   3050'  Found the Augmented Chain Mail of Caspanion (LOST)
    272607   3050'  Killed Polyphemus, the Blind Cyclops
    273907   3100'  Reached level 42
    273968   3100'  Found the Short Sword 'Sting' (LOST)
    274811   3150'  Killed Uldor the Accursed
    275627   3200'  Killed Thuringwethil, the Vampire Messenger
    275932   3200'  Found the Scythe 'Avavir' (LOST)
    276303   3200'  Killed Hoarmurath of Dir
    278116   3200'  Found the Beaked Axe of Théoden (LOST)
    280325   3250'  Found the Lucerne Hammer 'Turmil' (LOST)
    280615   3250'  Reached level 43
    283342   3300'  Killed Fundin Bluecloak
    287194   3350'  Killed The Lernaean Hydra
    288799   3350'  Killed Smaug the Golden
    288799   3350'  Reached level 44
    289684   3350'  Found the Lochaber Axe 'Mundwine' (LOST)
    292481   3400'  Killed Draebor, the Imp
    294706   3400'  Killed Tselakus, the Dreadlord
    296283   3450'  Found the Zweihander 'Mormegil' (LOST)
    297223   3450'  Killed The Cat Lord
    300511   3450'  Found the Jewel 'Evenstar' (LOST)
    302606   3450'  Reached level 45
    304325   3450'  Killed Saruman of Many Colours
    305285   3500'  Found the Golden Crown of Gondor
    308404   3500'  Killed Ulfang the Black
    312081   3550'  Killed Arien, Maia of the Sun
    312282   3550'  Found the Full Plate Armour of Isildur
    313579   3600'  Reached level 46
    314078   3600'  Killed Atlas, the Titan
    322934   3700'  Found the Mithril Plate Mail of Celeborn (LOST)
    325923   3700'  Reached level 47
    329287   3750'  Found the Iron Helm of Dor-Lómin (LOST)
    333641   3850'  Found the Short Sword 'Dagmor' (LOST)
    333685   3850'  Found the Mithril Chain Mail 'Belegennon' (LOST)
    336377   3900'  Killed Ungoliant, the Unlight
    341336   3950'  Reached level 48
    342040   3950'  Killed Omarax, the Eye Tyrant
    342883   4000'  Killed Ossë, Herald of Ulmo
    343919   4000'  Killed Dwar, Dog Lord of Waw
    344251   4000'  Killed Draugluin, Sire of All Werewolves
    345360   4000'  Killed Feagwath, the Undead Sorcerer
    345605   4000'  Found the Long Bow 'Belthronding'
    348983   4050'  Killed Maeglin, the Traitor of Gondolin
    349402   4050'  Found the Ring of Power 'Narya'
    350030   4050'  Killed Kavlax the Many-Headed
    350064   4050'  Found the Hard Leather Cap of Thranduil
    350862   4050'  Killed The Mouth of Sauron
    351068   4050'  Killed Castamir the Usurper
    351836   4100'  Killed Radagast the Brown
    352373   4100'  Found the Pendant of Ingwë
    353875   4100'  Found the Ring of Power 'Nenya'
    353978   4100'  Found the Battle Axe of Balli Stonehand (LOST)
    354035   4100'  Found the Ring of Tulkas
    354658   4100'  Killed Gothmog, the High Captain of Balrogs
    354658   4100'  Reached level 49
    354672   4100'  Killed Khamûl, the Black Easterling
    366416   4300'  Killed Pazuzu, Lord of Air
    366582   4300'  Killed The Witch-King of Angmar
    372398   4400'  Reached level 50
There are 3 comments on this entry. (Reply.)
ext_90289: (Puffin)
posted by [identity profile] adaese.livejournal.com at 08:30pm on 22/08/2015
A proud day. Something you will still be able to boast about when you're 90.
 
posted by [identity profile] hilarityallen.livejournal.com at 09:44pm on 22/08/2015
Ooh. My current roguelike of choice is crawl. I am dying persistently.
secretagentmoof: (Default)
posted by [personal profile] secretagentmoof at 11:42am on 24/08/2015
This has nothing to do with nethack or angband, but: you're the only other active LJ user following In The Pipeline, which just moved URLs; I added [livejournal.com profile] itpipeline_new if you want to see the new feed.

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