...does what it says on the tin. A new week (Or: 4 days to go) : comments.
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(no subject)
Amber is not larp (or at least, this version wasn't), but there aren't any dice, so mostly you spend your time talking to the other PCs or telling the GM what you're up to. For example:
"Behind that rock over there is a smaller pinker rock, isn't there? good. I focus on that rock and haul all of reality around us as fast as possible. Oh? Why do hell-rides always end up in the middle of wars? I move to a shadow where there is less of a battle. giants throwing rocks? OK, we'll move on then" :-)